      Fluid Dynamics    C:\Users\KatachiHome\AppData\Roaming\MAXON\CINEMA 4D R13_05DFD2A0\plugins\DPIT Plants & Effex 2.0\res\help\EN\Effex\fx_fluid.html    
                default.tif                  Object Header   The Fluid Dynamics node incorporates physically based fluid simulations into the framework 
based on an Eulerian (grid based) approach. It generates a velocity field (vector grid channel)
which represents motions of a single-phase fluid (Air for example).
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This velocity field can be used by any channel to advect its content according to the fluid motion
and enables you to therefore simulate smoke, fire, explosions and similar gaseous media moving through air
in a physically correct manner. 